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[Other resourcej-java3d

Description: 本教程是为没有任何 3D 编程经验的 Java 程序员而编写的。我们将从一些基本的 3D 概念入手,探索如何构建一副场景图 — 用于描述我们想要渲染的场景的基本对象。然后,我们将接触 Java 3D 的一些更强大的功能。我们的重点将放在使用一些 Java 3D 实用类来开始您的编程。 -this tutorial is to no programming experience the 3D Java programmers prepared. We will be some of the basic concept of the 3D, explore how to build a scene graph - we want to describe the scene exaggerated the basic target. Then, we will contact the Java 3D more powerful functions. Our focus will be placed on the use of some types of Java 3D practical to start your program.
Platform: | Size: 1064501 | Author: 胡小 | Hits:

[OpenGL programopengl

Description: In this article, I have tried to familiarise the reader, the most commonly used concepts and techniques in OpenGL Programming. Eventhough the focus is on building simple 3D graphic programmes, many of the techniques presented here are also applicable to advanced applications.
Platform: | Size: 40960 | Author: 徐金 | Hits:

[Game EngineClanLib-2.1.1

Description: ClanLib是一个主要针对游戏开发者的跨平台C++框架...尽管API主要为游戏开发设计...你照样可以容易地使用ClanLib来开发一个科学的3D可视化工具或多媒体应用程序(例如Gecko多媒体系统)-ClanLib is a cross platform C++ toolkit library. Essentially the library offers a series of different functionality under a streamlined API... Its primary focus is on games... although not limited for that usage only..
Platform: | Size: 29024256 | Author: molofee | Hits:

[VC/MFCFocusOn3DModels

Description: FocusOn3DModels d3d中的模型数据基础,学习d3d编程和设计 的必要基础课程 属于Focus教程系列-FocusOn3DModels At the same time, hardware manufacturers are creating better and faster hardware. Ultra-fast processors and graphics cards capable of handling millions of pieces of 3D geometry every second are becoming very commonplace in the average home computer. This allows you as a game developer to write more realistic and graphically intensive games without causing the average consumers’ computers to crawl under a rock at the sight of them. New generations of graphics cards are allowing more and more of the calculations to be done on the graphics card, freeing up the processor to concentrate on other aspects of the game, such as sound, enemy AI, and, well, even more graphical effects.
Platform: | Size: 2818048 | Author: robin | Hits:

[Special Effectsalgorithmbehavior

Description: 针对行为识别中行为者朝向变化带来的问题,提出了一种基于人体行为3D模型的2D行为识别算法.在学习行为 分类器时,以3D占据网格表示行为样本,提取人体3D关节点作为描述行为的特征,为每一类行为训练一个基于范例的隐马 尔可夫模型(Exemplar-based hidden Markov model,EHMM),同时从3D行为样本中选取若干帧作为3D关键姿势集,这个 集合是连接2D观测样本和人体3D关节点特征的桥梁.在识别2D行为时,2D观测样本序列可以由一个或多个非标定的摄 像机采集.首先在3D关键姿势集中为每一帧2D观测样本寻找与之最匹配的3D关键姿势帧,之后由行为分类器对2D观测 样本序列对应的3D关键姿势序列进行识别.该算法在训练行为分类器时要进行行为者的3D重构和人体3D关节点的提取, -Identification of actors for the behavior problems caused by changes in direction, a 3D model of human behavior based on 2D behavior recognition algorithms. In learning behavior Classifier when the 3D mesh that acts of take samples of 3D joint points extracted human behavior characteristics as described for each type of sample-based behavioral training a hidden Markov Seoul Markov model (Exemplar-based hidden Markov model, EHMM), while selected samples from the 3D behavior of a number of key frames as a 3D position set, the Observed sample collection is connected 2D and 3D joint points of human feature of the bridge. 2D behavior in the identification, 2D sample sequence can be observed by one or more non-calibrated camera Camera acquisition. First of all key positions in the 3D 2D focus for each frame with which the observed sample to find the best match of the 3D key frame position, followed by the classifier behavior observed on 2D Sample sequence corresponding to the 3D se
Platform: | Size: 3407872 | Author: wangshan | Hits:

[Special Effectsscientific-computing-with-python

Description: 本书介绍如何用Python开发科学计算的应用程序,除了介绍数值计算之外,还着重介绍如何制作交互式的2D、3D图像,如何设计精巧的程序界面,如 何与C语言编写的高速计算程序结合,如何编写声音、图像处理算法等内容。书中涉及的Python扩展库包括NumPy、SciPy、SymPy、 matplotlib、Traits、TraitsUI、Chaco、TVTK、Mayavi、VPython、OpenCV等,涉及的应用领域包括数值 运算、符号运算、二维图表、三维数据可视化、三维动画演示、图像处理以及界面设计等。   书中以大量实例引导读者逐步深入学习,每个实例程序都有详尽的解释,并都能在本书推荐的运行环境中正常运行。此外,本书附有大量的图表和插图,力求减少长篇的理论介绍和公式推导,以便读者通过实例和数据学习并掌握理论知识。 -The goal of this book is to teach computational scientists how to develop tailored, flexible, and human-efficient working environments built from small programs (scripts), written in the easy-to-learn, high-level language Python. The focus is on examples and applications of relevance to computational scientists: gluing existing applications and tools, e.g. for automating simulation, data analysis, and visualization steering simulations and computational experiments equipping old programs with graphical user interfaces making computational Web applications and creating interactive interfaces with a Maple/Matlab-like syntax to numerical applications in C/C++ or Fortran. In short, scripting with Python makes you much more productive, increases the reliability of your scientific work and lets you have more fun- on Unix, Windows and Macintosh. All the tools and examples in this book are open source codes. The second edition features new material, reorganization of text, improved example
Platform: | Size: 4609024 | Author: yoyo | Hits:

[JSP/Java91331973j-java3d

Description: 本教程是为没有任何 3D 编程经验的 Java 程序员而编写的。我们将从一些基本的 3D 概念入手,探索如何构建一副场景图 — 用于描述我们想要渲染的场景的基本对象。然后,我们将接触 Java 3D 的一些更强大的功能。我们的重点将放在使用一些 Java 3D 实用类来开始您的编程。-This tutorial is written for the Java programmer with no experience in 3D programming. We ll start with some basic 3D concepts start to explore how to build a scene graph- used to describe the scene we want to render the object. We will then contact some of the Java 3D more powerful. Our focus will be on some of the Java 3D utility classes to start your programming.
Platform: | Size: 1064960 | Author: 周兴 | Hits:

[OtherHTML5-game-PDF--

Description: 《HTML5完美游戏开发》汇集了顶尖的HTML5游戏开发人员的编程技术和技巧,他们热情地与我们分享了制作和编写游戏的经验。读者将会学到很多编程的专业知识和技巧,书中的real—world游戏示例还重点讲解了游戏优化的方法,并能从中加以借鉴,以便实际应用到自己的项目中。书中给出的技术不仅仅只是做个普通的游戏,是要做一个超级棒的游戏。《HTML5完美游戏开发》囊括了JavaScript、HTML5、WebGL和CSS3的各种编程实例代码,展示了如何制作那些让人乐此不疲的游戏,以及游戏开发中必不可少的一些技能。不管你是一个为了让游戏一鸣惊人而寻找秘诀的专业游戏开发者,还是一个需要动力,想找个项目练练手积攒经验的新手,《HTML5完美游戏开发》都有你想要的知识和技术。书中的内容和游戏包括了由简到难的A到B游戏;介绍了如何创建、保存和加载游戏进度的MarbleRun游戏;制作一个像Cycleblob的3D竞速动作游戏;《雪人大战》(Snowball Fight)里的插值(entity interpolation)技术;角色扮演类游戏Grave Danger;在Bar Fight游戏中学习WebGL的高级用法;Far7游戏完美地结合了Web中的HTML 5技术;做一个类似Z—Type游戏的秘诀。- HTML5 perfect game development, a collection of programming technologies and techniques leading HTML5 game developers, who enthusiastically shared their experiences making and preparation of the game with us. Readers will learn a lot of programming knowledge and skills, real-world examples in the book game also focus on explaining the game optimization method, and which to learn, to actually apply to their own projects. Technical book gives more than just be a normal game, it is to do a superb game. HTML5 perfect game development encompasses JavaScript, HTML5, WebGL and CSS3 various programming example code shows how to make those people never tired of the game, as well as some essential game development skills. Whether you re an overnight success and to make the game look for the secret of professional game developers, is still a need for power, I wanted to find a project to accumulate inexperienced hand and thought, HTML5 perfect game developers have the knowledge and skills y
Platform: | Size: 25640960 | Author: sdfds | Hits:

[Web Serverrevealmaster

Description: REVEAL.JS的演示实例,3D幻灯片,一个HTML5+CSS3技术的3D网页内容切换特效,查看本效果请在支持CSS3/HTML5标签的浏览器下运行,比如IE9、火狐、Chrome等,ie8不支持本效果。 当你打开网页后,看到灰色背景,右下角会出现一个控制按钮,可上下左右控制网页向四个方向滚动切换,视觉集中在页面中央每次切换都是以滚动的方式进行 页面不要太震撼,效果不要太绚丽,本人是陪奢华3D界面所征服,前端特效设计师可以参考下啊。-The demonstration of REVEAL.JS, 3D slide, a HTML5+ CSS3 Web content switching technology of 3D effects to see this effect, run with the support CSS3/HTML5 tag browser, such as IE9, Firefox, Chrome, etc., ie8 do not support this effect. When you open the page, you see the gray background, bottom right corner there will be a control button up and down to control the page scrolling to switch to the four directions, the visual focus on the center of the page each time you switch to scroll all the way do not be too Page shock, the effect will not be too brilliant, I was conquered accompany lavish 3D interface, designers can refer to the front-end special effects ah.
Platform: | Size: 164864 | Author: lei | Hits:

[3D GraphicReal-Time-Structured-Light

Description: 三维重建,单目相机+结构光,实时扫描重建代码,基于开源项目-This software is designed to enable anyone to implement a custom 3D structured light scanner using a single camera and light projector. It is modular and has a focus on processing speed, enabling real-time structured light capture at 20 Hz and more. When using standard commercial projector and a webcam, the obtainable speed is lower due to the lack of hardware triggering.
Platform: | Size: 700416 | Author: DrLee | Hits:

[WEB Code3

Description: 享一款基于HTML5和jQuery的3D焦点图插件,该HTML5焦点图有多种超酷的切换动画,包括3D百叶窗、3D翻转等特效,有些切换效果在高版本Chrome中有效果。(Enjoy a 3D focus map plug-in based on HTML5 and jQuery, the HTML5 focus graph has a variety of cool switching animation, including 3D blinds, 3D flip and other special effects, some of the effect of the effect in the high version of Chrome.)
Platform: | Size: 1580032 | Author: 3t4wyhre | Hits:

[WEB Code14

Description: 一款HTML5 3D立方体动画,这个只是一个3D效果模型,你可以用图片替换演示中的立方体4个面,这样就可以将这款HTML5立方体旋转动画改造成HTML5 3D焦点图了,由于是基于webkit的,所以有浏览器限制,Google Chrome最佳。(A HTML5 3D cube animation, this is just a 3D effect model, you can use pictures to replace the cube in the demonstration 4 surfaces, so you can transform this HTML5 cube rotation animation into the HTML5 3D focus map, because it is based on WebKit, so there is a browser limit, Google Chrome is the best.)
Platform: | Size: 35840 | Author: 3tyw4he | Hits:

[WEB Code21

Description: HTML5的3D地图切换应用程序专注于非常酷,有一个投影图像的下面,制造一个视觉效果的三维图的焦点。(The 3D map switching application of HTML5 focuses on the cool focus of creating a visual 3D map under the projected image.)
Platform: | Size: 757760 | Author: 23t32 | Hits:

[matlab43680539Capom

Description: 使用麦克风阵列的声源定位和跟踪已成为室内声学,电话会议系统和声音产生对象的跟踪的关注焦点。估计源定位的当前方法取决于麦克风对之间的传统时间延迟估计技术,然而,忽略环境噪声,来自周围的反射和封闭空间中的混响。在本研究中,设计并开发了基于3D麦克风阵列的声源定位器和跟踪器(ASLT),用于实时源检测和定位。(Acoustic source localization and tracking using microphone arrays has become a focus of interest in room acoustics, teleconference systems and tracking of sound producing objects. The current methods to estimate the source localization depend on conventional time-delay estimation techniques between microphone pairs, however, ignoring the ambient noise, reflections from surrounding and reverberation in the closed space. In this study, an acoustic source localizer and tracker (ASLT) based on 3D microphone array is designed and developed for real time source detection and localization.)
Platform: | Size: 1024 | Author: 爽哦 | Hits:

[OtherComputer Vision Algorithms and Applications

Description: The seeds for this book were first planted in 2001 when Steve Seitz at the University of Washington invited me to co-teach a course called “Computer Vision for Computer Graphics”. At that time, computer vision techniques were increasingly being used in computer graphics to create image-based models of real-world objects, to create visual effects, and to merge realworld imagery using computational photography techniques. Our decision to focus on the applications of computer vision to fun problems such as image stitching and photo-based 3D modeling from personal photos seemed to resonate well with our students.
Platform: | Size: 48741898 | Author: sidneygasoto@utfpr.edu.br | Hits:
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